8: Tomb: open with lever (see map) and use combination from note 1-3-1 from 36: pull left lever, right lever, left lever: necklace
9: Tomb: grave (trapped): gold, golden ring, mana potion
10: Tomb: open with golden key from 6; corpse: mana potion; golden cup
11: Unfinished tomb: stakes, pickaxe, bricks, corpse: stone with carved sign
12: Trapped corridors: put object on plates to disarm traps
13: Portcullis room
14: Pressure pad's room.
15: Entrance of the secret bunker: fight priests and find keys in their bodies
16: Forge: metal, chest (opens with key from 15); Ylside Armor
17: Priest's room: books, candles, chests: candles, life potion; Ring of Protection below pillow, 2 enchant weapon Scrolls
18: Training room and weaponry: bard corpse: gold; two-handed axe, chests (open with key from 15): short sword, two-handed swords, cure poison potion, life potions, wooden shield, two-handed axe, daggers
19: Ylside's room: food, two-handed sword, hammer, mortar & pestle, chest (trapped, open with key from 15): life potions, plated leggings, magical plated armor, plated helmet, chain mail helmet, two-handed axe, metal bars
20: Iserbius's room: open with key from 15, disarm trap after door; diary, put candle on right skull on altar to open secret compartment in bed whch holds key for chest: note, Akbaa meteor
21: Akbaa's puzzle: Place Akbaa Meteors on 5 colums to open door to 22
22: Praying room: Iserbius, Akbaa
23: Food storage: food
24: Twin shop: chest in upper room: gold, Ring of Regeneration, note with secret entrance to snake women below pillow
32: Water goblin's clan: leather armor, fishing rod, food, rope, key for chest: gold, gems, silver ring
33: Caves
34: Access to level 5
35: Cave: pick gold from wall
36: Corpse of undead hunter Azrael Darkthorne: food, life potion, stakes, short sword, rope, torch, note: 1-3-1 is the key (for room 8); diary, Fireball scroll